The Friday the 13th Franchise Will Be Revived with a Brand New Game
The legendary Friday the 13th horror franchise is officially returning—not just to the silver screen, but also to the gaming world. With the announcement made during San Diego Comic-Con 2025, fans of the iconic Jason Voorhees can now prepare for a brand new video game that promises to breathe fresh life into the blood-curdling legacy of Camp Crystal Lake.
A Resurrected Franchise: Horror Inc. Confirms the New Game
During one of the most talked-about panels at San Diego Comic-Con this year, Horror Inc. unveiled its roadmap for the Friday the 13th intellectual property. While the panel focused on the upcoming film sequel Sweet Revenge (set for release on August 13, 2025), the true headline-grabber was the confirmation of a new Friday the 13th game, currently under active development.
Robbie Barsamian, Vice President of Horror Inc., revealed that the game is a top priority alongside the cinematic sequel. While details regarding its gameplay, studio, or launch date remain undisclosed, Barsamian emphasized that both the film and the game are progressing steadily and will be released when they reach optimal quality.
Why This Matters: A Legacy in Limbo
The announcement marks a major milestone for the Friday the 13th brand, which has faced numerous setbacks over the past decade. The previous title, Friday the 13th: The Game—developed by IllFonic and published in 2017—was a multiplayer asymmetrical horror game that gained cult popularity. Despite its success, the game was plagued by legal disputes over licensing rights, ultimately leading to its removal from online stores in 2023 and complete server shutdown on December 31, 2024.
These legal hurdles left fans disillusioned and uncertain about the franchise’s future. However, the resurrection of the brand by Horror Inc. and its commitment to a new gaming experience represents a pivotal revival for a title long buried in limbo.
Striker Entertainment and the Jason Universe Initiative
In late 2024, Horror Inc. partnered with Striker Entertainment and Friday the 13th LLC to launch the ambitious Jason Universe brand. This multi-platform initiative encompasses film, television, merchandise, and most notably—video games.
According to official press statements, Striker Entertainment has taken an active role in managing the Friday the 13th intellectual property. They have not only greenlit the upcoming movie sequel but also explicitly included a new game project within their strategy. This development further supports that the new title is not a speculative rumor but a confirmed initiative, solidified by a robust licensing and creative infrastructure.
Is It a Sequel or a Reboot? Clues from the Industry
While Horror Inc. and Striker have yet to disclose whether the upcoming title will be a direct sequel to the 2017 game or a full reboot, several industry analysts suggest a reimagined experience is likely. With modern game engines like Unreal Engine 5 and next-gen console support (PS5, Xbox Series X|S), developers now have the tools to create a deeper, more terrifying horror simulation than ever before.
The silence surrounding the development studio involved has led to widespread speculation. Some insiders have hinted that prominent developers with horror genre expertise may be attached to the project. Whether it will remain a multiplayer experience or embrace a narrative-driven single-player format is still unknown—but either way, expectations are sky-high.
Community Response and Fan Hype
The response from the fan community has been overwhelmingly enthusiastic. Forums such as ResetEra, Reddit, and NeoGAF have exploded with discussion threads dissecting every bit of news. Popular fan theories suggest that the game might introduce co-op survival mechanics, dynamic weather effects, and an expanded Crystal Lake map—offering a more immersive horror sandbox than the original.
Additionally, the franchise’s lore offers rich opportunities for character development, branching storylines, and horror-driven RPG elements. The possibility of incorporating new victims, original survivors, and unexplored timelines opens the door to a more cinematic and deeply engaging gameplay experience.
Marketing Momentum: The Power of Dual Launch Strategy
By simultaneously launching a new game and film, Horror Inc. is leveraging a powerful transmedia storytelling model. This cross-platform strategy is designed to capture attention across multiple audiences—gamers, horror buffs, and nostalgic fans alike.
Unlike previous standalone entries, this approach ensures that the brand identity of Jason Voorhees is reinforced consistently across visual and interactive media. With marketing campaigns expected to ramp up toward the end of 2025, we anticipate teasers, ARGs (alternate reality games), and influencer-led reveals to fuel anticipation.
What This Means for Horror Gaming in 2026 and Beyond
The gaming industry has seen a massive resurgence in horror titles over the past five years, with hits like Resident Evil Village, The Quarry, and Texas Chain Saw Massacre paving the way. The return of Friday the 13th in this environment positions it as a top contender for horror game of the year—provided the final product lives up to the immense hype.
Gamers and horror aficionados are hoping for a refined experience that addresses the pitfalls of the previous game, particularly in areas such as matchmaking, bugs, server stability, and combat fluidity. With lessons learned and legalities resolved, the franchise now has a second chance to stake its claim in the horror gaming pantheon.
Final Thoughts: A Promising Return from the Dead
After years of uncertainty, the Friday the 13th franchise is poised for a major revival. With a new game in active development, a blockbuster film on the horizon, and the strategic backing of Striker Entertainment and Horror Inc., Jason Voorhees is no longer just a figure from horror history—he’s set to slash his way back into the mainstream.
As we await further announcements, one thing is certain: the nightmares at Camp Crystal Lake are far from over. In fact, they’ve only just begun.
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